







The manufactured controversy has grown far bigger than the game itself
Fan PS5 boycott over discs seemingly has little impact in US | VGC
There was “no significant change at all” in player count during PS5 boycott…

500+ Billion Tokens Later: Letting AI Agents Decompile A First-Person Shooter
During the last 3 months, I spent some of my time and tokens decompiling a popular first-person shooter. The goal was not to reach a simple proof-of-concept state. Instead, we really wanted an accurate, stable and feature-complete recreation of the game. The avid reader of my blog might have noticed that I had previously written two posts that have since been removed. Everyone else might now be wondering which game I am talking about. To both of you I can only say that corporate America was here to ruin our fun.

We Need To Stop Calling Entertainers ‘Artists’
Expert in building reliable digital platforms and leading high-impact technical teams. 20+ years experience at the intersection of technology, teams, and learning.
Cakewalk
Fueled by over 30 years in the relentless pursuit of innovation, we build the most intuitive, next-generation music production tools that empower all creators to push creative boundaries.

This Gamescom Showcase Did A Lot Of Games Dirty
Sorry to anyone who wasn’t Square Enix or CD Projekt Red

How creatives and devs can all finally escape the control of the silicon valley of evil and make a trillion dollars - Multi-hyphenate
ft. ATprotocol (the remix)
Bungie overhauls Marathon from original extraction shooter vision
Bungie says addressing player feedback requires the team to 'change both what we're building and how we deliver it,' as it prepares to focus on PVE more.

The Gentrification of Video Game History
We’re not all suburban kids who got a Nintendo 64 for Christmas

'Who’s Deciding The Fate Of This Game?' The Secretive Process Of Getting A Game With Sexual Content On Steam
'You work six years on a game, you line up press and events for the launch, and then some guy at Valve clicks on a checkbox and blocks everything.'

How creatives and devs can all finally escape the control of the silicon valley of evil and make a trillion dollars · Multi-hyphenate
ft. ATprotocol (the remix)
SlopTracker — Exposing AI-Generated Artists on Spotify
AI-generated artists are flooding Spotify, racking up millions of streams, and siphoning revenue from real musicians. See the receipts.
PlayStation ending production of physical software in 2028
The company claims the move comes as 'the general preference for digital media significantly outpaces physical discs.'


'A new industry with a new identity:' Canadian devs in 2026
We spoke to developers at Toronto Canada's XP Game Summit to see how they are getting by in increasingly tumultuous times.

AI Safety Is a Narrative Problem · Special Issue 5: Grappling With the Generative AI Revolution
This op-ed explores power and narrative dynamics around AI. Drawing on pop-culture references, the professional experiences of the author and examples from 2023’s “Great AI Safety Hype Roadshow,” this piece draws on the literary criticism technique of practical criticism to consider how speeches and announcements from both Silicon Valley executives and research scientists to interrogate the media-friendly nature of p(doom) discourse—which focuses on the existential risks of AI (PauseAI, 2023)—and its likely consequences. The complexities of AI and its numerous social impacts can be difficult for even the most expert analyst to unpack. In spite of this, the potential of “existential threats” has successfully cut through to become a mainstay of mainstream media coverage over the last year. This piece will make the case that this is an effective narrative conceit that has achieved a number of ends that traditional science communication tends to find difficult, if not impossible, to achieve. Firstly, it is easy to understand. Simplification of this nature—that removes jargon and complexity and focuses on a single outcome—is much easier to fit on a TV rolling news ticker or on the cover of a tabloid newspaper than more well-balanced, representative opinions. Secondly, it inherits prior assumptions from well-known dramatic forms. P(doom) plays to stories familiar from Greek tragedy through to Marvel movies, in which lone male heroes battle ineluctable forces. Thirdly, it is imbued with urgency and so becomes difficult to ignore.

Devs aren't "lazy" and game updates aren't guaranteed | Opinion
Where did the demand that every game must be continually updated come from – and is there a way to avoid the friction it causes?
