







Can we do better than Serde?
How Our Rust-to-Zig Rewrite is Going
For the past year and a half, the team building Roc's compiler has been rewriting our 300,000 lines of Rust code into Zig, for reasons I'll recap below. We recently passed an exciting milestone: feature parity with the original compiler!
Awesome Rust Cryptography
Showcase of notable cryptography libraries developed in Rust
iddqd, or the hardest kind of unsafe Rust | Oxide Computer Company
How our Rust collections library defends against adversarial trait implementations.


A Vision for Cargo
According to Stack Overflow, cargo is the most desired development tool. Many people attribute their choice of Rust to Cargo. I've heard from many people that Cargo is already great and that they can't think of any way it could be improved. I want to set our sights higher.
Oxmgr — Rust Process Manager
42× faster crash recovery, 20× lower memory than PM2. Written in Rust.
Rust's Golden Rule
I find myself thinking about a particular design principle of Rust today. I’m not sure I’ve ever seen it named specifically before, but it gets referred to from…

Ratatui
Ratatui: Cook up delicious terminal user interfaces in Rust - the fast and lightweight TUI library trusted by developers


rust-blog/posts/learning-rust-in-2024.md at master · pretzelhammer/rust-blog
Educational blog posts for Rust beginners. Contribute to pretzelhammer/rust-blog development by creating an account on GitHub.
rumqttc - Rust
A pure rust MQTT client which strives to be robust, efficient and easy to use. This library is backed by an async (tokio) eventloop which handles all the robustness and and efficiency parts of MQTT but naturally fits into both sync and async worlds as we’ll see
Rusty thoughts on "Parse, don't validate" - Eli Bendersky's website
Like many programmers, I find Alexis King's Parse, don't validate article fascinating, because it gives a name to an idiom that seems familiar and important - one I've observed and used in the past without naming it explicitly. This post is a review of the "Parse, don't validate" pattern applied to the Rust programming language (the original post uses Haskell). I was particularly interested in finding educational examples of this pattern in the Rust standard library and other well-known projects.
Deterministic Core, Non-Deterministic Shell - Outdata
Determinism, architecture, and the de-sloppification of legacy code.
Async/await on the GPU
GPU code can now use Rust's async/await. We share the reasons why and what this unlocks for GPU programming.