







From one open-ended prompt to an explicit, explorable, and editable 3D world.
Coasts — Containerized Hosts for AI Agents
Free, open source parallel runtimes for AI agents. Run multiple isolated environments on your machine — no cloud, no conflicts.

Designing Imaginative Environments by Nathan Fowkes
Join industry veteran Nathan Fowkes on a deep dive into the hows and whys of designing environments for entertainment. From creating mood with color and light, to exploring different biomes and weather, to crafting architecture and props, he will teach you how to design amazing environments that make your work stand out from the crowd.

heerich.js
Tiny engine for 3D voxel scenes rendered to SVG — boolean ops, oblique/perspective cameras, zero dependencies.

Harness engineering: leveraging Codex in an agent-first world
By Ryan Lopopolo, Member of the Technical Staff

The 8 Levels of Agentic Engineering — Bassim Eledath
AI's coding ability is outpacing our ability to wield it effectively. That gap closes in levels — 8 of them. Here's the progression from tab complete to autonomous agent teams.
at3d.app — portable 3D identity for AT Protocol
An open standard for portable 3D and 2D avatars, virtual worlds, and game characters on the AT Protocol network.
The DS Lite Is An Insane Budget System For 2026. Did You Know? Modding A 3DS Is Surprisingly Easy
PrimeIntellect-ai/prime-agent
A self-improving RLM agent for coding workflows and long-running autonomous tasks.
How Claude marks AI-generated content | Claude Help Center
Anthropic has signed the EU AI Act's Article 50(2) Code of Practice on Transparency of AI-Generated Content, as a provider of both generative AI models and generative AI systems. This article describes how we’re planning to put those commitments into practice, how marking works, and what its limitations are. We’ll update this article and publish more detailed technical guidance as it becomes available.

HoYoverse to invest up to $14.6bn in AI for in-house tools
Publisher plans to use these tools in its upcoming life simulation title, Petit Planet, featuring AI-powered NPCs

Underware for openGrid - Free 3D Print Model - MakerWorld
Download this free 3D print file designed by David D. This is the openGrid adaption of the Underware system by Hands on Katie. The channels can be directly snapped onto the openGrid base board - the lite board version increases print speed and reduces filament usage. If you want to create your own variation of the openGrid Underware channels I can highly recommend the awesome openGrid Underware generator created by @pedroleite! This allows you to create any size of channels and also wider channels. Boost MeLike this project? Boost me! See my introduction video for details:

openGrid - Self-Expanding Snap by mitufy | Download free STL model | Printables.com
A self-expanding snap for openGrid. | Download free 3D printable STL models
Screen As Room: An Architectural Perspective on User Interfaces — Christoph Locher · Interaction Designer
With the use of video games as social spaces being observed for several years and the increased focus put on virtual social spaces due to the scarceness of physical social spaces in the last months, the concept of “spatial interfaces” is once again at the center of discussions. I want to add an alternative perspective to this, looking at the properties of physical spaces as metaphors, rather than models, for interfaces and exploring seven of them in more detail.
20 years ago, Dead Rising showed a different path for open worlds, and more games should pinch its ideas
Dead Rising showed developers there were different ways of doing open worlds. 20 years since its release, we go back and explore what we could of had.

Agent skill · Libraries.dev
Teach your coding agent Border beam, Thinking orbs, Gooey, Voice, Bot avatars, Liquid metal and Image.
