







If that new game announcement has left you feeling cold, so what?
News - This Week in Videogames
Covering the important things happening in the world of videogames. News, reviews, and insights without ads or filler content.

ATmosphere Games
Your games. Your data. Your control. Fun experiences that are yours to keep!

The Secret to Emotional Freedom? Feel Everything
Home | Reasons To Stay
When the world feels heavy, a kind word can make a difference. Receive anonymous letters from people who have been there. No pressure, no spam—just a quiet reminder that you are not alone.

I Won't Play Kojima's New Game Because of the Xbox & Microsoft Boycott
With Xbox as the new game publisher for Kojima's Physint, I won't be playing it due to the Microsoft boycott over the Gaza genocide.
Games Done Quick's Long, Difficult Journey To A Better Gaming Future
Progress isn't linear, and there are no skips or shortcuts

I'm addicted to being useful
When I get together with my friends in the industry, I feel a little guilty about how much I love my job. This is a tough time to be a software engineer. The job was less stressful in the late 2010s than it is now, and I sympathize with anyone who is upset about the change. There are a lot of objective reasons to feel bad about work. But despite all that, I’m still having a blast. I enjoy pulling together projects, figuring out difficult bugs, and writing code in general. I like spending time with computers. But what I really love is being useful.

‘Shut up and focus on the mission’: Tech workers are frustrated by their companies’ silence about ICE
“I’ve hit my limit of what I’m willing to tolerate”

Home
I thought I'd make two of these three classic games available here for people who's old Apples no longer work, only have a PC to use and want a nostalgic trip back to when fuel and beer were cheap, darts were dangerous and everyone was smiling.
Three ways boredom can actually be a benefit
A little boredom can be good for you.

How storytelling can help articulate emotions that evolve as the climate changes
Creative works can represent emotions emerging so fast that our brains can’t quite catch up with them.

why do we assume progress should feel good?
I can count on one hand the number of times I’ve achieved something and genuinely felt lasting satisfaction.

'Who’s Deciding The Fate Of This Game?' The Secretive Process Of Getting A Game With Sexual Content On Steam
'You work six years on a game, you line up press and events for the launch, and then some guy at Valve clicks on a checkbox and blocks everything.'

The Gentrification of Video Game History
We’re not all suburban kids who got a Nintendo 64 for Christmas

Rogue
Ad-free video game news, guides, opinions, history, culture, previews, interviews, and reviews written by humans, for humans
